using Verse;

namespace RimWorld;

public class ThoughtWorker_SharedBed : ThoughtWorker
{
	protected override ThoughtState CurrentStateInternal(Pawn p)
	{
		if (!p.RaceProps.Humanlike)
		{
			return false;
		}
		return LovePartnerRelationUtility.GetMostDislikedNonPartnerBedOwner(p) != null;
	}
}
